More often than not, it was hard to discern where the enemy lay. The game’s revelry in hidden information offers something utterly distinct and unlike any other experience I have ever had. It is in this setting where the game begins to shine. There is so much information just about the game’s fundamentals that is not shared with the player.īut when I started to understand the “what” and the “how”, a different type of obfuscation began to take over. The game also does not make clear that there are different ammunition types, or that every squad has a limit on the types of classes/roles you can pick. I literally had to go watch several YouTube videos (made by the community) in order to understand the basics of the game – that there are differences between supplies and resources between a garrison and an outpost. But in any case, the obfuscation of crucial information creates a genuine barrier to learning and getting into the game. I do not know whether the developers are intentionally hiding this information or whether they have plans for improved tutorials. The learning curve is steep and Hell Let Loose does very little to teach and illuminate. It was fundamentally because I did not know what to do, and how to do it.Īside from a short video that throws some general concepts when I first started, and tool-tips when in-game, Hell Let Loose does a very poor job on onboarding new players, and teaching people the basics – differences in-game modes, and how to fundamentally fulfil the objectives the unit make-up and limits on class types the resource system (which is critical to the game). To say that my initial experiences with the game were frustrating would be an understatement. Waiting to respawn in order to wait to be deployed. Into the game again, and within seconds, I am back. I choose a spot at random, then wait another 25 seconds to be deployed. I end up on the screen where I choose a deployment point. Then the screen turns red, and suddenly I am on the ground… then the dreaded words, “Respawn in 9 seconds”. I hear bullets in the distance so I hurry in that direction, figuring I better get straight into the action. The game loads, I am walking in the boots of a German soldier armed with a Karabiner 98 (the standard service rifle for the German army at the time). I have played dozens of those in the past, I thought to myself. After all, this was just another multiplayer first-person shooter but with a World War 2 theme. Jumping into my first game, I thought I knew what to expect. However, when I begin to place my trust in the game and all the constituent parts work together, this game offers a singular experience that I have never had in a multiplayer shooter before. Then there are times when this all feels either unintentional or undercooked, getting lost or confused by what the game expects me to do. There are times when this feels intentional, hearing bullets whizzing by my head, getting shot at by an unseen enemy. Hell Let Loose is a game that revolves around one primary thing – obfuscation and the absence of information. Hell Let Loose – Frustrating and Rewarding PC
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